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One of them, Multi-Mission, is a chaotic succession of eight multiplayer staples, all strung together with little rhyme or reason - where takes on kill confirmed and domination smash into each other while players run around maps relishing in the overpowered brainer melee weapon that can be charged for a quick and grisly kill.
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Squint and you could be playing an all-new Mercenaries in that sole offline mode - open your eyes, though, and it's all a bit of a mess.īoiling Umbrella Corps down to two modes is both too generous and not quite generous enough.
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In the way of what, exactly? Umbrella Corps is a very limited game, with seven maps whose locales are lifted from the Resident Evil series that support two multiplayer modes - as well as a cursory single-player offering that sets a succession of slim score attack challenges within those same maps. As you fight with the controls to come unstuck from whatever surface you're attached to, it feels like the cover system simply gets in the way. Maps are infuriatingly fussy about what can and can't be cowered behind, and once you're pressed flat against a doorway it's hard to know exactly what advantage is proffered. It's a multiplayer game whose sense of movement is skittish at best, complemented by the fact you move alarmingly fast when prone - ensuring some matches see players slide around on their bellies like well-oiled snakes.Īnd Umbrella Corps is a cover shooter that can't quite get its head around what cover means and how it should work. This is a third-person shooter with a perspective that's uncomfortably close, snapping violently into first-person when you aim down sights. Then there's all those disparate elements that hang uncomfortably together. Perhaps in part thanks to Unity's refusal to play nice on consoles, or the smaller budget afforded this diminutive project, Umbrella Corps looks like it's been scraped from a festering zombie's arse, its murky textures and stuttering frame-rate making it an unsightly, stumbling mess. It's easy to get snagged on the the rough edges of Umbrella Corps. A three-on-three team shooter created in the Unity engine by a small team within the company's Osaka headquarters, it's a scrappy, fundamentally flawed and often downright ugly take on multiplayer.
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However, this company, which no longer appears to be in operation, was not located in Wuhan, the Chinese city at the center of the coronavirus outbreak in 2020, but in Shanghai, a city about 500 miles to the east.Umbrella Corps - which, tellingly, ditches the Resident Evil moniker from its title in the west - might be the oddest spin-off Capcom's yet devised. In short, the logo for the Umbrella Corporation is similar to the logo of a biotech company in China. As you’ll notice by re-reading the previous sentence, “Corona” has a single “C” while “Raccoon” has two “c’s.” While Merriam-Webster noted that “Racoon” is a valid, albeit less common, spelling for this dumpster-diving mammal, the city in the “Resident Evil” games is spelled “Raccoon City.” The claim that “Corona” is an anagram for “Raccoon” is also a curious one. The company’s website ( ) shows that the blue-and-white, umbrella-like logo is real, and that the company is located in Shanghai, China. These two Chinese cities are approximately 500 miles away from one another. As one can infer from its name (which can be fully seen on an uncropped version of this image), Shang Hai Ruilan Bao Hu San Biotech Limited is located in Shanghai, not Wuhan. This eerie coincidence wasn’t too eerie on second glance.įor starters, the picture on the left did not show the logo for a biotech company in Wuhan. Furthermore, these posts noted how “corona” was an anagram for “racoon,” the city at the center of “Resident Evil.” Social media posts claimed that the logo of a biotech lab in Wuhan, the Chinese city at the center of the January 2020 outbreak, was eerily similar to the logo of the Umbrella Corporation. While the events in this game were obviously fiction, some social media users pointed to a few strange coincidences in January 2020 as China and other countries responded to the real-world spread of a new coronavirus. In the video game series “Resident Evil,” a virus created by the pharmaceutical company “The Umbrella Corporation” turns many of the residents of Raccoon City into zombie-like creatures. And, please, follow the CDC or WHO for guidance on protecting your community from the disease. Become a Founding Member to help us hire more fact-checkers. Submit any questionable rumors and “advice” you encounter. Read the latest fact checks about the vaccines.
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